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- using Application.Abstractions.Data;
- using Application.Abstractions.Messaging;
- using Microsoft.EntityFrameworkCore;
- using SharedKernel.Results;
- namespace Application.Features.Api.Member.Items.Unequip;
- /// <summary>지위 아이템 장착 해제. 이미 미장착이면 무해(idempotent).</summary>
- internal sealed class Handler(IAppDbContext db) : ICommandHandler<Command, Result<Response>>
- {
- public async Task<Result<Response>> Handle(Command request, CancellationToken ct)
- {
- var item = await db.MemberItem.FirstOrDefaultAsync(i => i.ID == request.MemberItemID, ct);
- if (item is null || item.MemberID != request.MemberID)
- {
- return Result.Failure<Response>(Error.NotFound("MemberItem.NotFound", "보유 아이템을 찾을 수 없습니다."));
- }
- if (item.EquipSlot is null)
- {
- return Result.Failure<Response>(Error.Problem("MemberItem.NotEquippable", "장착할 수 없는 아이템입니다."));
- }
- if (item.IsEquipped)
- {
- item.Unequip();
- await db.SaveChangesAsync(ct);
- }
- return Result.Success(new Response(item.ID, item.EquipSlot.Value, false));
- }
- }
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