| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879 |
- using Application.Abstractions.Data;
- using Application.Abstractions.Messaging;
- using Microsoft.EntityFrameworkCore;
- using SharedKernel.Results;
- using GameGenreEntity = Domain.Entities.Store.GameGenre;
- namespace Application.Features.Admin.Store.GameGenre.Save;
- public sealed class Handler(IAppDbContext db) : ICommandHandler<Command, Result<Response>>
- {
- public async Task<Result<Response>> Handle(Command request, CancellationToken ct)
- {
- var items = request.Items;
- var dbRows = await db.GameGenre.ToListAsync(ct);
- var dbByID = dbRows.ToDictionary(c => c.ID);
- var requestIDs = items.Where(c => c.ID.HasValue && c.ID.Value > 0).Select(c => c.ID!.Value).ToHashSet();
- var deleteTargets = dbRows.Where(x => !requestIDs.Contains(x.ID)).ToList();
- if (deleteTargets.Count > 0)
- {
- var deleteIDs = deleteTargets.Select(c => c.ID).ToList();
- var inUse = await db.GameGenreMap.AsNoTracking().AnyAsync(c => deleteIDs.Contains(c.GameGenreID), ct);
- if (inUse)
- {
- return Result.Failure<Response>(Error.Conflict("GameGenre.InUse", "게임에 연결된 장르는 삭제할 수 없습니다. 먼저 해당 게임에서 장르 선택을 해제하세요."));
- }
- db.GameGenre.RemoveRange(deleteTargets);
- }
- ushort inserted = 0;
- ushort updated = 0;
- foreach (var row in items)
- {
- if (string.IsNullOrWhiteSpace(row.KorName))
- {
- return Result.Failure<Response>(Error.Problem("GameGenre.KorNameRequired", "장르 한글명은 필수입니다."));
- }
- // 신규 추가
- if (!row.ID.HasValue || row.ID.Value <= 0)
- {
- if (await db.GameGenre.AnyAsync(c => c.KorName == row.KorName, ct))
- {
- return Result.Failure<Response>(Error.Conflict("GameGenre.DuplicateKorName", $"`{row.KorName}`는 이미 등록된 장르입니다."));
- }
- db.GameGenre.Add(GameGenreEntity.Create(row.KorName, row.EngName, row.Order, row.IsActive));
- inserted++;
- continue;
- }
- // 수정
- if (!dbByID.TryGetValue(row.ID.Value, out var existing))
- {
- return Result.Failure<Response>(Error.NotFound("GameGenre.NotFound", $"존재하지 않는 ID: {row.ID.Value}"));
- }
- if (existing.KorName != row.KorName && await db.GameGenre.AnyAsync(c => c.KorName == row.KorName, ct))
- {
- return Result.Failure<Response>(Error.Conflict("GameGenre.DuplicateKorName", $"`{row.KorName}`는 이미 등록된 장르입니다."));
- }
- existing.Update(row.KorName, row.EngName, row.Order, row.IsActive);
- updated++;
- }
- var deleted = (ushort)deleteTargets.Count;
- await db.SaveChangesAsync(ct);
- return Result.Success(new Response(inserted, updated, deleted));
- }
- }
|