using Domain.Entities.Store; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace Infrastructure.Persistence.Configurations.Store; public sealed class GameGenreMapConfiguration : IEntityTypeConfiguration { public void Configure(EntityTypeBuilder builder) { builder.ToTable(nameof(GameGenreMap), t => t.HasComment("게임-장르 N:M")); builder.HasKey(x => new { x.GameID, x.GameGenreID }); builder.HasOne(x => x.Game).WithMany(x => x.GameGenreMap).HasForeignKey(x => x.GameID).OnDelete(DeleteBehavior.Cascade); builder.HasOne(x => x.GameGenre).WithMany(x => x.GameGenreMap).HasForeignKey(x => x.GameGenreID).OnDelete(DeleteBehavior.Cascade); builder.HasIndex(x => x.GameGenreID); } }