@page @using Domain.Entities.Developers.ValueObject @model Admin.Pages.Developers.Purchases.IndexModel @{ ViewData["Title"] = "결제 보고 내역"; static string MarketLabel(ApiPurchaseMarketplace m) => m switch { ApiPurchaseMarketplace.GooglePlay => "구글", ApiPurchaseMarketplace.AppStore => "애플", ApiPurchaseMarketplace.Microsoft => "MS", ApiPurchaseMarketplace.GalaxyStore => "갤럭시", ApiPurchaseMarketplace.OneStore => "원스토어", _ => "기타" }; }

@ViewData["Title"]



@if (Model.Summary != null) {
보고액 합계 @Model.Summary.TotalOrderPrice.ToString("N0")원
수수료 합계 @Model.Summary.TotalCommission.ToString("N0")원
보류 @Model.Summary.PendingCount.ToString("N0")
확정 @Model.Summary.ConfirmedCount.ToString("N0")
취소 @Model.Summary.CanceledCount.ToString("N0")
@if (Model.Summary.MismatchCount > 0) {
금액 불일치 @Model.Summary.MismatchCount.ToString("N0")
} @if (Model.Summary.TotalShortfall > 0) {
미회수 @Model.Summary.TotalShortfall.ToString("N0")원
}
}
Total: @Model.Total.ToString("N0")
@if (Model.List.Count <= 0) { } else { @foreach (var row in Model.List) { } }
ID 등록일 게임 채널 (후원코드) 마켓 orderID SKU 보고액 수수료 (율) 상태 확정 예정/일시
No Data.
@row.ID @row.CreatedAt.ToString("yyyy-MM-dd HH:mm") @row.AppName @row.GameName @row.ChannelName (@(row.ChannelCode ?? "-")) @MarketLabel(row.Marketplace) @row.OrderID @(row.ProductID ?? "-") @if (row.PriceMismatched) { 불일치 } @row.OrderPrice.ToString("N0")원 @row.CommissionAmount.ToString("N0")원 (@row.CommissionRate%) @switch (row.Status) { case ApiPurchaseStatus.Pending: 보류 break; case ApiPurchaseStatus.Confirmed: 확정 break; case ApiPurchaseStatus.Canceled: 취소 if (row.CancelWasConfirmed == true) { 회수 @(row.RecoveredAmount?.ToString("N0") ?? "0")원 } if (row.ShortfallAmount > 0) { 미회수 @(row.ShortfallAmount?.ToString("N0"))원 } break; } @if (row.Status == ApiPurchaseStatus.Pending) { @row.ConfirmDueAt.ToString("yyyy-MM-dd") 예정 } else if (row.ConfirmedAt != null) { @row.ConfirmedAt.Value.ToString("yyyy-MM-dd HH:mm") } else if (row.CanceledAt != null) { @row.CanceledAt.Value.ToString("yyyy-MM-dd HH:mm") 취소 }
@if (Model.Pagination != null) { }